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In the game design master's degree, you will explore the entertainment technology landscape as well as other related areas. The program simultaneously covers the breadth of the game design and development landscape through study in topics such as computer graphics, game engines, interactive narrative, and game world design. The program is characterized by a clear focus on development, but also educates developers in the design process. The degree is intended specifically for students who aspire to hold careers within the professional games industry or a related field such as simulation, edutainment, or visualization.
The curriculum in the game design master's program consists of required courses, a choice of five advanced electives, and a capstone experience. This is a two-year, on-campus, cohort-based program in which students are admitted through a portfolio review process. During the second year, students form development teams that construct a working game engine and software title as the program capstone experience. This requirement includes both individual and group expectations. The capstone culminates in a defense, public presentation, and demonstration before program faculty. Combined, these requirements provide a unique and comprehensive educational experience for individuals who aspire to a career in the game development industry.
Game Design and Development, MS degree, typical course sequence
Course Sem. Cr. Hrs.
First Year
IGME-601 Game Development Processes 3
IGME-602 Game Design 3
IGME-603 Gameplay and Prototyping 3
IGME-695 Colloquium in Game Design and Development 1
IGME-795 Game Industry Themes and Perspectives 1
Advanced Electives
9
Second Year
IGME-695 Colloquium in Game Design and Development 1
IGME-788 Capstone Design 3
IGME-789 Capstone Development 3
Advanced Electives
6
Total Semester Credit Hours
33
Advanced electives
Course
CSCI-610 Foundations of Computer Graphics
CSCI-711 Global Illumination
CSCI-712 Computer Animation: Algorithms and Techniques
CSCI-713 Applied Perception in Graphics and Visualization
IGME-621 Board and Card Game Design and Development
IGME-622 Game Balance
IGME-623 Theory and Design of Role Play and Interactive Narrative
IGME-624 Tabletop Role-Playing Game Design and Development
IGME-670 Digital Audio Production
IGME-671 Interactive Game and Audio
IGME-680 IGM Production Studio
IGME-681 Innovation & Invention
IGME-690 IGM Graduate Seminar
IGME-730 Game Design and Development for Casual and Mobile Platforms
IGME-740 Game Graphics Programming
IGME-742 Level Design
IGME-750 Game Engine Design and Development
IGME-753 Console Development
IGME-760 Artificial Intelligence for Gameplay
IGME-790 Graduate Seminar in IGM
IGME-796 Advanced Topics in Game Design*
IGME-797 Advanced Topics in Game Development*
IGME-799 Independent Study
Admission Requirements
To be considered for admission to the MS in game design and development, candidates must fulfill the following requirements:
Prerequisites
Students are expected to have at least one year of significant programming experience in a current object-oriented language—preferably C++ or Java—and a solid working knowledge of website development and interactive multimedia concepts. If students do not have these prerequisites, additional course work may be recommended to bridge any educational gaps.
Tuition fee-2 years1,06,000
Total fee-2 years1,44,000